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I believe that creativity is one of the pillars to human nature. I harness that creative ability in a variety of ways including photography, philosophy, and programming. An engineer is as much an artist as a problem solver.

Education

Bachelor of Science in Computer Engineering

Experience

Intern

Developed field instrumentation software for professional archaeological surveys, including the EM Rover Display GUI. Worked independently and collaboratively to problem-solve, communicate technical plans, and present final designs to stakeholders.

Assistant Coach

Designed and led drills for adult and youth classes. Provided 1:1 coaching on mental and physical competition techniques to individual fencers.

Projects

EM Rover Display

Real-time C++ GUI for an EM survey instrument used in professional archaeological fieldwork. Features a dynamic GPS-driven map, live signal health monitoring, file management, and instrument configuration. Built with Dear ImGui, with state managed via arximboldi/lager and immer for a functional reactive, immutable data model.

Aspasia

Cross-platform study application in C++ featuring flashcards, quizzes, and term-matching modes. Architected state management using the arximboldi/lager functional reactive library, with a responsive UI built in QML and Qt Quick.

Forget No More

Embedded computer vision device on a NVIDIA Jetson Nano performing real-time facial recognition using Python, OpenCV, and the face_recognition library. On detection, shows a personalized reminder list on an integrated display. Hardware spans a camera module, Arduino-controlled NeoPixel array, and a custom-fabricated steampunk enclosure.

Selected: Laser Cane — Sinusoidal Instrument — Gesture Activated Lock Box

Skills

PythonC++C#CJavaVHDLDjangoGodotBlender 3DPhotoshop3D Printing

Activities

NCAA Sabre Fencer
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